In DEMO2020, we aimed for the theme "realism". This time round we raised the bar and continued using Raytracing in Unreal Engine for our cinematic production. We also explored the usage of dynamic simulations for clothes and Megascans to build our scene. We were able to complete the project with all the members almost entirely working from home!
An injured man made his way out of a cave to discover a magical tree in a mystical chamber. The place told a lost legend of his people seeking salvation, or so he thought...
Director | : Anson Ng Lee Ming |
Art Supervisor | : Nasrul Hakim Bin Mohamad |
Concept Artists | : Nasrul Hakim Bin Mohamad, Nur'Ain Binti Shariffuddin |
Character Supervisor | : Aaron Wong Kher Wei |
Character Artists | : Loo Hew Tung, Felicia, Clarissa Regina Wantouw |
Environment Supervisor | : Kok Chen Yong |
Environment Artists | : Hansel Febrianto, Woo Mun Kein |
Environment Lookdev | : Hugo Thung Hui Hong |
Animation Supervisor | : Chan Ken Neth |
Animators | : Julian Chai Ee Chern (Lead), Alexander Rei Apollo |
Cinematic Artist | : Anson Ng Lee Ming |
Project Managers | : Sarah Looi Sing Wei, Chow Ling Huan |
Project Supervisor | : Ng Hui Rong |
Special Thanks: | |
Character Rigger | : Plabon Bhattacharya |
Sound Production | : two AM Music Studios |