Lead 3D Generalist

Senior Level

Description

Engage in tasks including Modelling, Texturing, Shading, Lighting and Rendering. Work collaboratively with Senior Compositing artists to understand and meet their requirements. Deliver tasks that excel both creatively and technically. Share expertise with junior and mid-level team members.

Job Requirements:

  • Proven experience as a 3D Generalist in the gaming industry, with a strong portfolio showcasing your work.
  • Proficiency in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush, Houdini and Substance Painter.
  • Strong understanding of modeling, texturing, shading, and lighting techniques.
  • Experience with game engines such as Unity or Unreal Engine.
  • Excellent leadership and communication skills.
  • Ability to work collaboratively in a team environment.
  • Strong problem-solving skills and attention to detail.
  • A passion for gaming and a deep understanding of game development processes.

Essential Duties & Responsibilities:

  • Lead and mentor a team of 3D artists, providing guidance and feedback to ensure the highest quality of work.
  • Create and optimize 3D models, textures, and materials for characters, environments, and props.
  • Collaborate with the art director and designers to develop and maintain the visual style of the game.
  • Ensure that all 3D assets are optimized for performance and meet technical requirements.
  • Troubleshoot and resolve any technical issues related to 3D assets.
  • Stay up to date with industry trends and best practices in 3D art and technology.
  • Participate in project planning and provide estimates for 3D asset creation
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